This is when Napoleonic Wars gets pretty weird. In lieu of a musket, you may also take one of four instruments into battle. You saw that I mentioned 'musicians' as a class above, and that wasn't a joke.
It's a large scale conflict that actually feels large.
Groups will trail off and form firing lines, others will hop aboard boats to flank the enemy, and some charge right into the thick of it. It's one of the few games I've ever played that truly captures that sought-after 'big battle' feel. The server that I typically play on is the only one with a large number of people in it (ranging anywhere from 60-120 depending on the time of play). Since its release in 2012, a consistent and dedicated community has stayed relatively strong. Napoleonic Wars is a multiplayer-only DLC add-on to Mount & Blade: Warband. Here is why I think you should give it a shot. I've been off-and-on obsessed with the game for over a year, and I still play it frequently today. And on top of that, it's a really fun multiplayer game. The Napoleonic Warsexpansion to Mount & Blade: Warband achieves this type of happy lunacy in the best way possible. It's ridiculous, the developers know this, and I love it. Take Dark Souls, a very tough and serious action RPG where you can transform into a pot to fool your invader. Some games achieve that special sort of lunacy by accident, and some recognize what's great about it and lean into the skid.